VR and Back Again: An XRobots Tale

Our friend [James Burton] from XRobots has engaged in another bit of mixed-reality magic by showing how one can seamlessly step from the virtual world into the real world, and back again. Begone, green screens and cumbersome lighting!

Now, most of what you’re seeing is really happening in post-production — for now — but the test footage is the precursor for a more integrated system down the road. As it works now, a GoPro is attached to the front of a HTC Vive headset, allowing [Burton] to record in both realities at the same time. In the VR test area …read more

Continue reading VR and Back Again: An XRobots Tale

Sharing Virtual and Holographic Realities via Vive and Hololens

An experimental project to mix reality and virtual reality by [Drew Gottlieb] uses the Microsoft Hololens and the HTC Vive to show two users successfully sharing a single workspace as well as controllers. While the VR user draws cubes in midair with a simple app, the Hololens user can see the same cubes being created and mapped to a real-world location, and the two headsets can even interact in the same shared space. You really need to check ou the video, below, to fully grasp how crazy-cool this is.

Two or more VR or AR users sharing the same virtual …read more

Continue reading Sharing Virtual and Holographic Realities via Vive and Hololens

Vive Tracker Brings Easier VR Hacking

CES 2017 is over and there were VR gadgets and announcements aplenty, but here’s an item that’s worth an extra mention because it reflects a positive direction we can’t wait to see more of. HTC announced the Vive Tracker, to be released within the next few months.

The Tracker looks a bit like a cross between a hockey puck and a crown. It is a self-contained, VR trackable device with a hardware port and built-in power supply. It can be used on its own or attached to any physical object to make that object trackable and interactive in VR. No …read more

Continue reading Vive Tracker Brings Easier VR Hacking

Alan Yates: Why Valve’s Lighthouse Can’t Work

[Alan Yates] is a hacker’s engineer. His job at Valve has been to help them figure out the hardware that makes virtual reality (VR) a real reality. And he invented a device that’s clever enough that it really should work, but difficult enough that it wasn’t straightforward how to make it work.

In his presentation at the Hackaday Supercon 2016, he walked us through all of the design and engineering challenges that were eventually conquered in getting the Lighthouse to market. We’re still a bit overwhelmed by the conceptual elegance of the device, so it’s nice to have the behind-the-scenes …read more

Continue reading Alan Yates: Why Valve’s Lighthouse Can’t Work