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Author Archives: Matthew Carlson

Dungeons and Dragons Board Game from the 1980s holds a TMS1100

Posted on February 12, 2023 by Matthew Carlson

Today is a little tour back to the early 1980s when Mattel released the DUNGEONS & DRAGONS Computer Labyrinth Game. [Cameron Kaiser] was dealing with a few boxes of old …read more Continue reading Dungeons and Dragons Board Game from the 1980s holds a TMS1100→

Posted in board game, board games, dungeon crawler, dungeons and dragons, Mattel, Microcontrollers, retrocomputing, TMS1000

Dungeons and Dragons Board Game from the 1980s holds a TMS1100

Posted on February 12, 2023 by Matthew Carlson

Today is a little tour back to the early 1980s when Mattel released the DUNGEONS & DRAGONS Computer Labyrinth Game. [Cameron Kaiser] was dealing with a few boxes of old …read more Continue reading Dungeons and Dragons Board Game from the 1980s holds a TMS1100→

Posted in board game, board games, dungeon crawler, dungeons and dragons, Mattel, Microcontrollers, retrocomputing, TMS1000

Supercon 2022: All Aboard the SS MAPR with Sherry Chen

Posted on January 17, 2023 by Matthew Carlson

How do you figure out what is in a moving body of water over a mile wide? For those in charge of assessing the water quality of the Delaware river, …read more Continue reading Supercon 2022: All Aboard the SS MAPR with Sherry Chen→

Posted in 2022 Superconference, autonomous boat, cons, eco, engineering, Featured, Hackaday SuperConference, robots hacks, water quality

A Number Maze For Younger Hackers

Posted on January 15, 2023 by Matthew Carlson

[David Johnson-Davies] has a lofty goal of building a small device to give to younger hackers on a semi-yearly basis. So this last year, he designed and created The Number …read more Continue reading A Number Maze For Younger Hackers→

Posted in 7 segment LED display, game, handhelds hacks, led, maze, Microcontrollers, numbermaze

A Simple Serial Display

Posted on January 9, 2023 by Matthew Carlson

Often with more “modern” complex protocols involving handshaking, token exchanges, and all the other hoops and whistles accompanying them, we forget how useful and powerful serial can be. In what …read more Continue reading A Simple Serial Display→

Posted in atmega8, Microcontrollers, serial, seven segment display

Spaceballs Get Serialized

Posted on January 9, 2023 by Matthew Carlson

As much as we’d love a TV show version of the cult classic movie, we’re talking about a different kind of Spaceball. While there have been many iterations, [Evan] had …read more Continue reading Spaceballs Get Serialized→

Posted in 6dof, peripherals hacks, serial interface, spaceballs, spacemouse

Recreating a numpad for the ADM-3A

Posted on January 9, 2023 by Matthew Carlson

[Evan] already had a working ADM-3A (a dumb terminal from 1976) but was starting to eye the accessories hungrily. He had only seen the numpad on Wikipedia and in the …read more Continue reading Recreating a numpad for the ADM-3A→

Posted in ADM-3A, ADM3A, classic hacks, numpad, peripherals hacks, QMK, stackpole

Supercon 2022: Mooneer Salem Goes Ham with an ESP32

Posted on December 28, 2022 by Matthew Carlson

After being licensed as a ham radio operator since the early 2000s, you tend to start thinking about combining your love for the radio with other talents. In a 20-minute …read more Continue reading Supercon 2022: Mooneer Salem Goes Ham with an ESP32→

Posted in 2022 Superconference, cons, digital radio, engineering, ESP32, ESP32-S3, Featured, wireless hacks | Tagged Radio

Giving Stable Diffusion some Depth

Posted on December 28, 2022 by Matthew Carlson

You’ve likely heard quite a bit of buzz over the last few months about Stable Diffusion. The new version (v2) has come out, and in addition to the standard image-to-image …read more Continue reading Giving Stable Diffusion some Depth→

Posted in ai art, Artificial Intelligence, depth AI, stable diffusion | Tagged Art

Encoding NTSC With Your Hands Tied

Posted on December 25, 2022 by Matthew Carlson

Generally, when trying to implement some protocol, you are constrained by your hardware and time. But for someone like [EMMIR], that’s not enough. For example, NTSC-CRT is a video signal …read more Continue reading Encoding NTSC With Your Hands Tied→

Posted in C, emulator, ntsc, software development, visual effect

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