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Author Archives: Julian Scheffers

2026 Green Powered Challenge: Solar-Powered Pollution Monitor

Posted on April 24, 2026 by Julian Scheffers

As we learn more about all the nasty stuff floating in the air, it becomes more compelling to monitor the air for pollution levels. [Aleksei Tertychnyi] does just that with …read more Continue reading 2026 Green Powered Challenge: Solar-Powered Pollution Monitor→

Posted in 2026 Green-Powered Challenge, contests, green hacks, LoRa

Itanium: the Great X86 Replacement that Never Was

Posted on April 22, 2026 by Julian Scheffers

Itanium was once meant to be the next step in computing, to compete with the likes of IBM, Sun and DEC, but also for Intel to have an architecture that …read more Continue reading Itanium: the Great X86 Replacement that Never Was→

Posted in computing history, ia-64, Intel, itanium, retrocomputing

How One Line of TF2 Code Ruined This Simple Feature

Posted on April 18, 2026 by Julian Scheffers

Ever encountered a minor annoying bug in a video game? How about one dating back to 2018? Usually, you have no hope of fixing it, but this time is different. …read more Continue reading How One Line of TF2 Code Ruined This Simple Feature→

Posted in games, jiggle physics, physics engine, source engine

FRED Comes to Hobby Operating Systems (and Linux)

Posted on April 18, 2026 by Julian Scheffers

Those who have worked on a hobby operating system for x86 will have interacted with its rather complex and confusing interrupt model. [Evalyn] shows us why and how to use …read more Continue reading FRED Comes to Hobby Operating Systems (and Linux)→

Posted in fred, IDT, software hacks, x86-64

FPGA Powers DIY USB Scope and Signal Generator

Posted on April 16, 2026 by Julian Scheffers

Oscilloscopes and to lesser extent signals generators are useful tools for analyzing, testing and diagnosing circuits but we often take for granted how they work. Luckily, [FromConceptToCircuit] is here to …read more Continue reading FPGA Powers DIY USB Scope and Signal Generator→

Posted in diy oscilloscope, FPGA, signal generator, tool hacks

Python Comes to the Arduino Uno Q

Posted on April 15, 2026 by Julian Scheffers

MicroPython is a well-known and easy-to-use way to program microcontrollers in Python. If you’re using an Arduino Uno Q, though, you’re stuck without it. [Natasha] saves the day by bringing …read more Continue reading Python Comes to the Arduino Uno Q→

Posted in arduino, Arduino Hacks, Arduino Uno Q, micropython

Implementing a Rhythm Game entirely in a GPU Shader

Posted on April 10, 2026 by Julian Scheffers
It looks like osu!, but it's actually Trombone Champ

Most rhythm games have a community creating custom charts, and Trombone Champ is no exception. What is exceptional, however, [CraftedCart]’s osu! played in a Trombone Champ chart. It all started …read more Continue reading Implementing a Rhythm Game entirely in a GPU Shader→

Posted in games, rhythm game, shaders

Running DOOM on…a TrueType Font?

Posted on April 10, 2026 by Julian Scheffers

Over the years, DOOM has been ported to many things; think of any arbitrary device and chances are it can run the classic shooter. But what about something more esoteric …read more Continue reading Running DOOM on…a TrueType Font?→

Posted in computer hacks, TrueType

Dodging a 60-Year-Old Design Flaw In Your RAM

Posted on April 8, 2026 by Julian Scheffers
A stick of DDR4 in DIMM format held by some alligator clips

Modern computers use dynamic RAM, a technology that allows very compact bits in return for having to refresh for about 400 nanoseconds every 3-4 microseconds. But what if you couldn’t …read more Continue reading Dodging a 60-Year-Old Design Flaw In Your RAM→

Posted in computer hacks, Computer Science, dynamic ram

A History on the “Impossible” VLIW Computing

Posted on April 8, 2026 by Julian Scheffers
A prototype VLIW computer made by Multiflow

A computer does one thing at a time, even if it feels like it’s doing multiple things at once. In reality, it’s just switching between tasks very quickly. But a …read more Continue reading A History on the “Impossible” VLIW Computing→

Posted in computer history, Hardware, vliw

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