There Are Multiple Ways To Gesture With This Serpentine Sensor

Serpentine is a gesture sensor that’s the equivalent of a membrane potentiometer, flex and stretch sensor, and more.  It’s self-powering and can be used in wearable hacks such as the necklace shown in the banner image though we’re thinking more along the lines of the lanyard for Hackaday conference badges, adding one more level of hackability. It’s a great way to send signals without anyone else knowing you’re doing it and it’s easy to make.

Serpentine is the core of a research project by a group of researchers including [fereshteh] of Georgia Tech, Atlanta. The sensor is a tube made …read more

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I Hear You Offer WiFi

We are swimming in radio transmissions from all around, and if you live above the ground floor, they are coming at you from below as well. Humans do not have a sensory organ for recognizing radio signals, but we have lots of hardware which can make sense of it. The chances are good that you are looking at one such device right now. [Frank Swain] has leaped from merely accepting the omnipresent signals from WiFi routers and portable devices to listening in on them. The audio signals are mere soundwaves, so he is not listening to every tweet and email …read more

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Turn Your Teddy Bear Into A Robot With Yale’s “Robotic Skin”

Despite what we may have seen in the new Winnie the Pooh movie, our cherished plush toys don’t usually come to life. But if that’s the goal, we have ways of making it happen. Like these “robotic skins” from Yale University.

Each module is a collection of sensors and actuators mounted on a flexible substrate, which is then installed onto a flexible object serving as structure. In a simple implementation, the mechanical bits are sewn onto a piece of fabric and tied with zippers onto a piece of foam. The demonstration video (embedded below the break) runs through several more …read more

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Turn Your Teddy Bear Into A Robot With Yale’s “Robotic Skin”

Despite what we may have seen in the new Winnie the Pooh movie, our cherished plush toys don’t usually come to life. But if that’s the goal, we have ways of making it happen. Like these “robotic skins” from Yale University.

Each module is a collection of sensors and actuators mounted on a flexible substrate, which is then installed onto a flexible object serving as structure. In a simple implementation, the mechanical bits are sewn onto a piece of fabric and tied with zippers onto a piece of foam. The demonstration video (embedded below the break) runs through several more …read more

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‘SHE BON’ is an Artful, Wearable, Sensual, Sensing Platform

SHE BON (that’s the French bon, or “good”) is an ambitious project by [Sarah Petkus] that consists of a series of wearable electronic and mechanical elements which all come together as a system for a single purpose: to sense and indicate female arousal. As a proponent of increased discussion and openness around the topic of sexuality, [Sarah]’s goal is to take something hidden and turn it into something obvious and overt, while giving it a certain artful flair in the process.

The core of the system is a wearable backpack in the shape of a heart, from which all …read more

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Turn Yourself Into A Cyborg With Neural Nets

If smartwatches and tiny Bluetooth earbuds are any indications, the future is with wearable electronics. This brings up a problem: developing wearable electronics isn’t as simple as building a device that’s meant to sit on a shelf. No, wearable electronics move, they stretch, people jump, kick, punch, and sweat. If you’re prototyping wearable electronics, it might be a good idea to build a Smart Internet of Things Wearable development board. That’s exactly what [Dave] did for his Hackaday Prize entry, and it’s really, really fantastic.

[Dave]’s BodiHub is an outgrowth of his entry into last year’s Hackaday Prize. While the …read more

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Electromagnetic Field: A Cyberpunk Headdress To Be Noticed In

At the recent Electromagnetic Field hacker camp in the UK, one of the highlights was the Null Sector, a cyberpunk-themed zone best described as something close to the set of Blade Runner made from shipping containers, clever props, and lighting. Our community rose to the occasion with some truly impressive costumes and wearable electronics, lending the venue a real authenticity.

Among the many creations on show there was one that stood quite literally head and shoulders above the rest. [Chebe]’s colour stealing sound reactive LED headdress is a confection of Neopixels, organza, and transparent floor protectors on a wire frame, …read more

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Robots Invade Your Personal Space

If you have ever had to complete a task such as building a LEGO model over a remote connection, you will know that the challenges are like an absurd grade school group project. The person giving directions often has trouble describing what they are thinking, and the person doing the work has trouble interpreting what the instructor wants. “Turn the blue block over. No, only half way. Go back. Now turn it. No, the other way. NO! Not clockwise, downward. That’s Upward! Geez. Are you even listening‽” Good times.

While you may not be in this situation every day, the …read more

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MIT Makes Washable LED Fabric

Let’s face it, one of the challenges of wearable electronics is that people are filthy. Anything you wear is going to get dirty. If it touches you, it is going to get sweat and oil and who knows what else? And on the other side it’s going to get spills and dirt and all sorts of things we don’t want to think about on it. For regular clothes, that’s not a problem, you just pop them in the washer, but you can’t say the same for wearable electronics. Now researchers at MIT have embedded diodes like LEDs and photodetectors, into …read more

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Sonar in Your Hand

Sonar measures distance by emitting a sound and clocking how long it takes the sound to travel. This works in any medium capable of transmitting sound such as water, air, or in the case of FingerPing, flesh and bone. FingerPing is a project at Georgia Tech headed by [Cheng Zhang] which measures hand position by sending soundwaves through the thumb and measuring the time on four different receivers. These readings tell which bones the sound travels through and allow the device to figure out where the thumb is touching. Hand positions like this include American Sign Language one through ten. …read more

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