The Unity of Dance and Architecture

In an ambitious and ingenious blend of mechanical construction and the art of dance, [Syuko Kato] and [Vincent Huyghe] from The Bartlett School of Architecture’s Interactive Architecture Lab have designed a robotic system that creates structures from a dancer’s movements that they have christened Fabricating Performance.

A camera records the dancer’s movements, which are then analyzed and used to direct an industrial robot arm and an industrial CNC pipe bending machine to construct spatial artifacts. This creates a feedback loop — dance movements create architecture that becomes part of the performance which in turn interacts with the dancer. [Huyghe] suggests …read more

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No Frame Buffer for FPGA VGA Graphics

Usually, when you think of driving a VGA–in software or hardware–you think of using a frame buffer. The frame buffer is usually dual port RAM. One hardware or software process fills in the RAM and another process pulls the data out at the right rate and sends it to the VGA display (usually through a digital to analog converter).

[Connor Archard] and [Noah Levy] wanted to do some music processing with a DE2-115 FPGA board. To drive the VGA display, they took a novel approach. Instead of a frame buffer, they use the FPGA to compute each pixel’s data in …read more

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