An Open Source Sip-and-Puff Mouse for Affordable Accessibility

At the core of any assistive technology is finding a way to do something with whatever abilities the user has available. This can be especially difficult in the case of quadriplegia sufferers, the loss of control of upper and lower limbs caused by spinal cord damage in the cervical region. Quadriplegics can gain some control of their world with a “Sip-and-puff” device, which give the user control via blowing or sucking on a mouthpiece.

A sip-and-puff can make a world of difference to a quadriplegic, but they’re not exactly cheap. So to help out a friend, [Jfieldcap] designed and built …read more

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Flying the Friendly Skies with A Hall Effect Joystick

There are plenty of PC joysticks out there, but that didn’t stop [dizekat] from building his own. Most joysticks mechanically potentiometers or encoders to measure position. Only a few high-end models use Hall effect sensors. That’s the route [dizekat] took.

Hall effect sensors are non-contact devices which measure magnetic fields. They can be used to measure the position and orientation of a magnet. That’s exactly how [dizekat] is using a trio of sensors in his design. The core of the joystick is a universal joint from an old R/C car. The center section of the joint (called a spider) has …read more

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Turn a Car Into a Game Controller

The CAN bus has become a staple of automotive engineering since it was introduced in the late ’80s, but in parallel with the spread of electronic devices almost every single piece of equipment inside a car has been put on the CAN bus. While there are opinions on whether or not this is a good thing, the reality is that enough data is gathered on this bus to turn an unmodified modern car into a video game controller with just a little bit of code.

The core of [Scott]’s project is a laptop and a Python program that scrapes information …read more

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Retractable Console Allows Wheelchair User to Get up Close and Personal

[Rhonda] has multiple sclerosis (MS), a disease that limits her ability to walk and use her arms. She and the other residents of The Boston Home, an extended care facility for people with MS and other neuromuscular diseases, rely on their wheelchairs for mobility. [Rhonda]’s chair comes with a control console that swings out of the way to allow her to come up close to tables and counters, but she has problems applying enough force to manually position it.

Sadly, [Rhonda]’s insurance doesn’t cover a commercial solution to her problem. But The Boston Home has a fully equipped shop to …read more

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Retractable Console Allows Wheelchair User to Get up Close and Personal

[Rhonda] has multiple sclerosis (MS), a disease that limits her ability to walk and use her arms. She and the other residents of The Boston Home, an extended care facility for people with MS and other neuromuscular diseases, rely on their wheelchairs for mobility. [Rhonda]’s chair comes with a control console that swings out of the way to allow her to come up close to tables and counters, but she has problems applying enough force to manually position it.

Sadly, [Rhonda]’s insurance doesn’t cover a commercial solution to her problem. But The Boston Home has a fully equipped shop to …read more

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Robot Arm From Recyclables

A robot assistant would make the lives of many much easier. Luckily, it’s possible to make one of your own with few fancy materials. The [circuito.io] team demonstrates this by building a robot arm out of recyclables!

With the exception of the electronics — an Arduino, a trio of servo motors, and a joystick — the arm is made almost completely out of salvaged recyclables: scrap wood, a plastic bottle, bits of plastic string and a spring. Oh, and — demonstrating yet another use for those multi-talented tubers — a potato acts as a counterweight.

Instead of using screws or …read more

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Robot Arm From Recyclables

A robot assistant would make the lives of many much easier. Luckily, it’s possible to make one of your own with few fancy materials. The [circuito.io] team demonstrates this by building a robot arm out of recyclables!

With the exception of the electronics — an Arduino, a trio of servo motors, and a joystick — the arm is made almost completely out of salvaged recyclables: scrap wood, a plastic bottle, bits of plastic string and a spring. Oh, and — demonstrating yet another use for those multi-talented tubers — a potato acts as a counterweight.

Instead of using screws or …read more

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Hackaday Prize Entry: A CNC Mill Without The C

It’s a staple of home CNC construction, the 3D mill built on the bench from available parts. Be the on a tubular, plywood, or extruded aluminum frame, we’ve seen an astonishing array of mills of varying levels of capability.

The norm for such a mill is to have a computer controlling it. Give it a CAD file, perform the software magic, press button, receive finished object (Or so the theory goes). It’s a surprise then to see a mill in which the input doesn’t come from a CAD file, instead all control is done by hand through the medium of …read more

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4-way Or 8-way Joystick Restrictor Mod

Having a restricted 4-way or 8-way digital joystick for an arcade game is fine if the joystick is built into a game cabinet that plays only one game — 4-way for Pacman and 8-way for Super Cobra. But [Tinker_On_Steroids] wanted a joystick that could be restricted as either 4-way or 8-way for a cabinet that could play a multitude of games, and it had to switch from one type of restriction to the other automatically based on the selected game.

His digital joystick already came with a plate that can be mounted for either 4-way or 8-way restriction, but it …read more

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An Apple II Joystick Fix For Enjoyable Gameplay

We all remember the video games of our youth fondly, and many of us want to relive those memories and play those games again. When we get this urge, we usually turn first to emulators and ROMs. But, old console and computer games relied heavily on the system’s hardware to control the actual gameplay. Most retro consoles, like the SNES for example, rely on the hardware clock speed to control gameplay speed. This is why you’ll often experience games played on emulators as if someone is holding down the fast forward button.

The solution, of course, is to play the …read more

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