Real Spectrum Analysis Goes Virtual

One of the hard things about electronics is that you can’t really see the working parts without some sort of tool. If you work on car engines, fashion swords, or sculpt clay, you can see with your unaided eye what’s going on. Electronic components are just abstract pieces and the …read more

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A Low Cost VR Headset

Virtual reality systems have been at the forefront of development for several decades. While there are  commercial offerings now, it’s interesting to go back in time to when the systems were much more limited. [Colin Ord] recently completed his own VR system, modeled on available systems from 20-30 years ago, which gives us a look inside what those systems would have been like, as well as being built for a very low cost using today’s technology.

The core of this project is a head tracker, which uses two BBC Microbits as they have both the accelerometer and compass needed to …read more

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Underwater VR Offers Zero Gravity on a Budget

Someday Elon Musk might manage to pack enough of us lowly serfs into one of his super rockets that we can actually afford a ticket to space, but until then our options for experiencing weightlessness are pretty limited. Even if you’ll settle for a ride on one of the so-called “Vomit Comet” reduced-gravity planes, you’ll have to surrender a decent chunk of change, and as the name implies, potentially your lunch as well. Is there no recourse for the hacker that wants to get a taste of the astronaut experience without a NASA-sized budget?

Well, if you’re willing to get …read more

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David Krum: The Revolution in Virtual Reality

[David Krum] is associate lab director at the Mixed Reality Lab at the Institute for Creative Technologies at USC. That puts him at the intersection of science and engineering: building cool virtual reality (VR) devices, and using science to figure out what works and what doesn’t. He’s been doing VR since 1998, so he’s seen many cool ideas come and go. His lab was at the center of the modern virtual reality explosion. Come watch his talk and see why!

What is Virtual Reality, Really?

We all know what VR is, right? It’s that trope in sci-fi where you’re stuck …read more

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Dirt Cheap VR Gun with Tracking for $15 of Added Hardware

Virtual reality doesn’t feel very real if your head is the only thing receiving the virtual treatment. For truly immersive experiences you must be able to use your body, and even interact with virtual props, in an intuitive way. For instance, in a first-person shooter you want to be able to hold the gun and use it just as you would in real reality. That’s exactly what [matthewhallberg] managed to do for just a few bucks.

This project is an attempt to develop a VR shooting demo and the associated hardware on a budget, complete with tracking so that the …read more

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Inside Google’s Plan to Make VR Amazing for Absolutely, Positively Everyone

First, Clay Bavor got his co-workers at Google to take a bet on virtual reality. Now that he’s the company’s head of VR, his next goal is to win it all. The post Inside Google’s Plan to Make VR Amazing for Absolutely, Positively Everyone appeared first… Continue reading Inside Google’s Plan to Make VR Amazing for Absolutely, Positively Everyone