Game Graphics: Rasterization
Last time, I talked about racing the beam, a type of graphics used when memory was scarce. Now it’s time to step into the future with more memory and talk …read more Continue reading Game Graphics: Rasterization
Collaborate Disseminate
Last time, I talked about racing the beam, a type of graphics used when memory was scarce. Now it’s time to step into the future with more memory and talk …read more Continue reading Game Graphics: Rasterization
Have you ever wondered how the graphics in your favorite video games worked? This is the start of a series on game graphics, and what better place to start than …read more Continue reading Game Graphics: Racing The Beam
Modern day computer artist, [Amy Goodchild] surveys a history of Early Computer Art from the 1950s and 1960s. With so much attention presently focused on AI-generated artwork, we should remember …read more Continue reading Early Computer Art from the 1950s and 1960s
Google rarely fails to impress with technology demos. Their latest — Monster Mash — is aimed at using artificial intelligence to allow the creation of simple 3D animations without a …read more Continue reading 3D Animation for All Thanks to Google AI
Programmer [aemkei] Tweeted the formula (x ^ y) % 9 alongside code for more “alien art”. But how can a formula as simple as (x ^ y) % 9 result …read more Continue reading Alien Art Drawn with Surprisingly Simple Math
For the longest time, Acrobat was Adobe’s flagship desktop app for working with — and especially editing — PDFs. In recent years, the company launched Acrobat on the web, but it was never quite as fully featured as the desktop version, and one capability a lot of users were looking for, editing text and images […] Continue reading Adobe expands Acrobat Web, adds PDF text and image editing
Kids of the 1990’s would call you a liar if you told them that within thirty years you’d go to a conference and be handed a Super Nintendo Entertainment System to wear around your neck. But that’s what happened with the badge Jeroen Domburg, aka [Sprite_TM], designed for the 2019 …read more
Continue reading Machine Inside of a Chip: How Sprite_TM Built the FPGA Game Boy Badge
Computer graphics have come a long way since the days of Dire Straits and their first computer animated music video in 1985. To move the state of the art forward has taken the labor of countless artists, developers and technicians. Working in just that field, a group from UCLA have …read more
Continue reading Advanced Techniques For Realistic Baking Animations
Two Geforce 1080 Tis and a lot of effort can create photorealism. Continue reading God Damn These Are Some Good Looking Computer Rocks
Two Geforce 1080 Tis and a lot of effort can create photorealism. Continue reading God Damn These Are Some Good Looking Computer Rocks