Hackaday Podcast 043: Ploopy, Castlevania Cube-Scroller, Projection Map Your Face, and Smoosh Those 3D Prints

Before you even ask, it’s an open source trackball and you’re gonna like it. Hackaday Editors Mike Szczys and Elliot Williams get down to brass tacks on this week’s hacks. From laying down fatter 3D printer extrusion and tricking your stick welder, to recursive Nintendos and cubic Castlevania, this week’s …read more

Continue reading Hackaday Podcast 043: Ploopy, Castlevania Cube-Scroller, Projection Map Your Face, and Smoosh Those 3D Prints

Ambitious LED Cube Provides Endless Video Game Scrolling; Plays Castlevania

LED cubes are all the rage right now, and rightly so given the amount of work that goes into them and the interesting things people find to do with them. Not content to make yet another position-sensitive display or an abstract design, though, [Greig Stewart] opted for something a bit …read more

Continue reading Ambitious LED Cube Provides Endless Video Game Scrolling; Plays Castlevania

AI Bot Plays Castlevania So You Don’t Have to

We’re not allowed to have TV here in the Hackaday Wonder Bunker, but occasionally we’ll pool together the bandwidth credits they pay us in and gather ’round the old 3.5 inch TFT LCD to watch whatever Netflix assures us is 93% to our liking. That’s how we found out they’ve made a show based on, of all things, one of the Castlevania games for the NES. We wanted to play the game to understand the backstory, but since it hails from the era of gaming where primitive graphics had to be supplemented with soul-crushing difficulty, we didn’t get very …read more

Continue reading AI Bot Plays Castlevania So You Don’t Have to

AI Bot Plays Castlevania So You Don’t Have to

We’re not allowed to have TV here in the Hackaday Wonder Bunker, but occasionally we’ll pool together the bandwidth credits they pay us in and gather ’round the old 3.5 inch TFT LCD to watch whatever Netflix assures us is 93% to our liking. That’s how we found out they’ve made a show based on, of all things, one of the Castlevania games for the NES. We wanted to play the game to understand the backstory, but since it hails from the era of gaming where primitive graphics had to be supplemented with soul-crushing difficulty, we didn’t get very …read more

Continue reading AI Bot Plays Castlevania So You Don’t Have to