Is there any way to estimate the safety of arbitrary binaries, which are usually released with unofficial patches?

Frequent scenario:

An old game is released on GOG / Steam.
It proves to be incompatible with new Windows systems. (Crashes, game breaking bugs, fps of 0.5 and the likes)
An unofficial patch is released by the fanbase, eithe… Continue reading Is there any way to estimate the safety of arbitrary binaries, which are usually released with unofficial patches?