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Author Archives: Maya Posch

Active Ideal Full Bridge Rectifier using TEA2208T

Posted on December 27, 2025 by Maya Posch

Everyone loves a full-wave bridge rectifier, but there’s no denying that they aren’t 100% efficient due to the diode voltage drop. Which isn’t to say that with some effort we …read more Continue reading Active Ideal Full Bridge Rectifier using TEA2208T→

Posted in bridge rectifier, full bridge rectifier, parts

Simulating Driven-Dissipative Quantum Spin Dynamics on Consumer Hardware

Posted on December 27, 2025 by Maya Posch

Physics simulations using classical mechanics is something that’s fairly easily done on regular consumer hardware, with real-time approximations a common feature in video games. Moving things to the quantum realm …read more Continue reading Simulating Driven-Dissipative Quantum Spin Dynamics on Consumer Hardware→

Posted in quantum physics, Science

Mini Battery-Powered Vapor-Compression Air Conditioner

Posted on December 27, 2025 by Maya Posch

When you think of air conditioners, you tend to think of rather bulky units, with the window-mounted appliances probably among the most compact. There’s however no real minimum size limit …read more Continue reading Mini Battery-Powered Vapor-Compression Air Conditioner→

Posted in airconditioner, compressor, Heat pump, how-to

Retrotechtacular: IBM’s The World of OCR

Posted on December 26, 2025 by Maya Posch

Optical Character Recognition (OCR) forms the bridge between the analog world of paper and the world of machines. The modern-day expectation is that when we point a smartphone camera at …read more Continue reading Retrotechtacular: IBM’s The World of OCR→

Posted in history, IBM, optical character recognition, retrotech

NVIDIA Drops Pascal Support on Linux, Causing Chaos on Arch Linux

Posted on December 26, 2025 by Maya Posch

It’s no surprise that NVIDIA is gradually dropping support for older videocards, with the Pascal (GTX 10xx) GPUs most recently getting axed. What’s more surprising is the terrible way that …read more Continue reading NVIDIA Drops Pascal Support on Linux, Causing Chaos on Arch Linux→

Posted in Arch Linux, linux hacks | Tagged NVIDIA

Treating Functions as Vectors in Hilbert Space

Posted on December 26, 2025 by Maya Posch

Perhaps the most beautiful aspect of mathematics is that it applies to literally everything, even things that do not exist in this Universe. In addition to this there are a …read more Continue reading Treating Functions as Vectors in Hilbert Space→

Posted in Fourier, Hilbert transform, Science

FibreSeeker 3: Continuous Carbon Fiber vs Chopped CF

Posted on December 25, 2025 by Maya Posch

Although you can purchase many types of FDM filaments containing ‘carbon fiber’ these days, they are in no way related to the carbon fiber (CF) composite materials used for rocket …read more Continue reading FibreSeeker 3: Continuous Carbon Fiber vs Chopped CF→

Posted in 3d Printer hacks, carbon fiber 3d printing, FDM 3D printing | Tagged Carbon Fiber

Born to Burn: the Battle Born LFP Battery

Posted on December 25, 2025 by Maya Posch

Would you feel confident in buying US-made LiFePO4 (LFP) batteries? While the answer here is generally expected to be ‘yes’, especially compared to getting an unbranded LFP battery off eBay …read more Continue reading Born to Burn: the Battle Born LFP Battery→

Posted in Battery Hacks, LiFePO4, PSA, teardown

Printing With Metal on the Ender 3 Using Only a Friction Wheel

Posted on December 25, 2025 by Maya Posch

Printing metal as easily as it is to printed with thermoplastics has been a dream for a very long time, with options for hobbyists being very scarce. This is something …read more Continue reading Printing With Metal on the Ender 3 Using Only a Friction Wheel→

Posted in 3d Printer hacks, Additive Manufacturing, friction welding, tool hacks

Abusing x86 SIMD Instructions to Optimize PlayStation 3 Emulation

Posted on December 25, 2025 by Maya Posch

Key to efficient hardware emulation is an efficient mapping to the underlying CPU’s opcodes. Here one is free to target opcodes that may or may not have been imagined for …read more Continue reading Abusing x86 SIMD Instructions to Optimize PlayStation 3 Emulation→

Posted in emulation, SIMD, software development | Tagged PlayStation 3

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