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Author Archives: Maya Posch

Hybrid Binaries On Windows for ARM: ARM64EC and ARM64X Explained

Posted on March 28, 2024 by Maya Posch

With ARM processors increasingly becoming part of the desktop ecosystem, porting code that was written for x86_64 platforms is both necessary and a massive undertaking. For many codebases a simple …read more Continue reading Hybrid Binaries On Windows for ARM: ARM64EC and ARM64X Explained→

Posted in arm64ec, arm64x, Microsoft Windows, software development

3D Printing Real Wood With Just Cellulose and Lignin

Posted on March 27, 2024 by Maya Posch

Although the components of wood – cellulose and lignin – are exceedingly cheap and plentiful, combining these into a wood-like structure is not straightforward, despite many attempts to make these …read more Continue reading 3D Printing Real Wood With Just Cellulose and Lignin→

Posted in 3d printed wood, 3d Printer hacks, Tech Hacks | Tagged Bioprinting, cellulose

Complex Organic Chemistry In Sulfuric Acid and Life on Venus

Posted on March 26, 2024 by Maya Posch

Finding extraterrestrial life in any form would be truly one of the largest discoveries in humankind’s history, yet after decades of scouring the surface of Mars and investigating other bodies …read more Continue reading Complex Organic Chemistry In Sulfuric Acid and Life on Venus→

Posted in Astrobiology, biochemistry, Science, Space

The Lunar Odyssey: Moon Landings From the 1960s to Today’s Attempts

Posted on March 20, 2024 by Maya Posch

With the recent string of lunar landing attempts, it’s interesting to consider how much things have changed – or stayed the same – since the first soft landing attempts in …read more Continue reading The Lunar Odyssey: Moon Landings From the 1960s to Today’s Attempts→

Posted in Hackaday Columns, Moon Landing, Space | Tagged Lunar Lander

Commodore CHESSmate Replica Runs on the ESP32

Posted on March 20, 2024 by Maya Posch

The Commodore CHESSmate chess computer might not be terribly well known, but that doesn’t make it any less worthy of being reproduced. If anything it is more important, as it …read more Continue reading Commodore CHESSmate Replica Runs on the ESP32→

Posted in ChessMate, commodore, games, retrocomputing

Using a Framework Mainboard for a Custom Gaming Handheld

Posted on March 18, 2024 by Maya Posch

Building your own handheld gaming console has been a popular project for many years, but recently it has become significantly easier to get a lot of power into a small …read more Continue reading Using a Framework Mainboard for a Custom Gaming Handheld→

Posted in diy handheld, Framework laptop, laptops hacks

The Chandra X-Ray Observatory Faces Shutdown in FY2025 Budget

Posted on March 18, 2024 by Maya Posch
Artist rendition of the Chandra telescope system in deep space. (Credit: NASA / James Vaughn)

The Chandra X-ray Observatory started its mission back in 1999 when Space Shuttle Columbia released it from its payload bay. Originally, it was supposed to serve only a five-year mission, …read more Continue reading The Chandra X-Ray Observatory Faces Shutdown in FY2025 Budget→

Posted in chandra, News, Space | Tagged Space telescope, X-ray

A Fully Automatic British Breakfast: Ready While You Sleep

Posted on March 17, 2024 by Maya Posch

Among all the amazing technologies that were promised to us, there is one that is much more egregious than the lack of flying cars and real hovering hoverboards: the lack …read more Continue reading A Fully Automatic British Breakfast: Ready While You Sleep→

Posted in breakfast machine, cooking hacks, lifehacks

NASA Engineers Poke Voyager 1 and Receive Memory Dump

Posted on March 16, 2024 by Maya Posch

For months, there has been a rising fear that we may have to say farewell to the Voyager 1 spacecraft after it began to send back garbled data. Now, in …read more Continue reading NASA Engineers Poke Voyager 1 and Receive Memory Dump→

Posted in News, Space | Tagged Voyager

Making Floating Point Calculations Less Cursed When Accuracy Matters

Posted on March 15, 2024 by Maya Posch

An unfortunate reality of trying to represent continuous real numbers in a fixed space (e.g. with a limited number of bits) is that this comes with an inevitable loss of …read more Continue reading Making Floating Point Calculations Less Cursed When Accuracy Matters→

Posted in calculus, floating point, software development, software hacks

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