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Author Archives: Leif Johnson for Motherboard

Watch How a $25,000 Robot Makes Virtual Reality Way Better

Posted on July 24, 2016 by Leif Johnson for Motherboard

YouTube video surfaces showing a Baxter robot providing haptic feedback for virtual reality. Continue reading Watch How a $25,000 Robot Makes Virtual Reality Way Better→

Posted in gaming, haptic feedback, pc, robots, Virtual Reality, vive, VR

Have We Reached Peak ‘Pokémon Go’?

Posted on July 24, 2016 by Leif Johnson for Motherboard

Player retention seems strong, but new downloads are declining quickly in the United States. Continue reading Have We Reached Peak ‘Pokémon Go’?→

Posted in app store, apple, gaming, Google, Mobile, Niantic, nintendo, Pokémon GO, The Pokemon Company

Sonic the Hedgehog Is Really Trying to Get His Act Together for 25th Anniversary

Posted on July 23, 2016 by Leif Johnson for Motherboard

The 90’s 2D platformer hero is getting both two new games in celebration of his 25th birthday. Continue reading Sonic the Hedgehog Is Really Trying to Get His Act Together for 25th Anniversary→

Posted in gaming, Project Sonic 2017, sega, sonic is real, sonic mania, Sonic the Hedgehog

Even IBM’s Watson Is Getting Into ‘Pokémon Go’

Posted on July 23, 2016 by Leif Johnson for Motherboard

Players must have Watson’s visual recognition API with Watson’s Internet of Things platform installed for it to work. Continue reading Even IBM’s Watson Is Getting Into ‘Pokémon Go’→

Posted in gaming, hackathon, IBM, Pokémon GO, Watson | Tagged Supercomputer

We Talked to a Typeface Designer About Creating Emojis for Unicode

Posted on July 17, 2016 by Leif Johnson for Motherboard

Paul D. Hunt of Adobe talks about emoji diversity and more. Continue reading We Talked to a Typeface Designer About Creating Emojis for Unicode→

Posted in adobe, Emoji, emojis, typeface, unicode, world emoji day

A Group of Programmers Made Something Like ‘Pokémon Go’ at a 2014 Hackathon

Posted on July 16, 2016 by Leif Johnson for Motherboard

“Open Pokémon” also features voice commands and integration with Leap Motion and Pebble smartwatches Continue reading A Group of Programmers Made Something Like ‘Pokémon Go’ at a 2014 Hackathon→

Posted in app, gaming, hackathon, Maps, Mobile, open pokemon, Pokémon GO

The ‘Pokémon Go’ Endgame: Getting You to Walk Into Chipotle

Posted on July 12, 2016 by Leif Johnson for Motherboard

Developer Niantic has plenty of experience with ‘location-based ads,’ and it’s sitting on a gold mine with “Pokémon Go.” Continue reading The ‘Pokémon Go’ Endgame: Getting You to Walk Into Chipotle→

Posted in Advertising, Augmented Reality, gaming, Google, in-app purchases, location-based advertising, lures, Niantic, Pokémon GO, Pokéstop

‘Candy Crush’ Maker Works with Economists to Release Study on Discounts

Posted on July 10, 2016 by Leif Johnson for Motherboard

Heavy discounts on large bundles of digital goods have no impact on profit, study finds. Continue reading ‘Candy Crush’ Maker Works with Economists to Release Study on Discounts→

Posted in candy crush saga, discounts, free-to-play, gaming, in-app purchases | Tagged University of Chicago

31-Year Survey Shows Problems Remain, But Sexualization in Games Is Declining

Posted on July 10, 2016 by Leif Johnson for Motherboard

Contrary to popular belief, sexualization was actually at its worst in 1995. Continue reading 31-Year Survey Shows Problems Remain, But Sexualization in Games Is Declining→

Posted in and Secondary, gaming, gender, Lara Croft, sexualiztion, Sexy, Strong, Tomb Raider

Someone Spent Seven Years Making a Stop-Motion ‘Star Trek’ Film

Posted on July 9, 2016 by Leif Johnson for Motherboard

Fan film took seven years to create, with over half a year spent in filming alone. Continue reading Someone Spent Seven Years Making a Stop-Motion ‘Star Trek’ Film→

Posted in film, Germany, Jürgen Kaiser, movies, Star Trek, stop motion

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