Raspberry Pi Chiptune Player Rocks a Sound Chip from the 80’s

Sometimes it’s worth doing something in an inefficient way. For example, it might be worth it in order to learn something new, or just to use a particular part. [Deater] did just that with the Raspberry Pi AY-3-8910 Chiptune Player (with LED visualizers!)

The venerable General Instrument AY-3-8910 series sound chips were common in older hardware like home computers and game consoles as well as sound cards for the Apple II family. They were capable of generating three channels of square waves with various effects. Developers eventually squeezed every little bit of performance out with clever hacks. The Raspberry Pi …read more

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“Starry Night” Dress Shines on the Experience of Multiple Builds

[Dave Hrynkiw] wrote up some practical and useful detail around embedding electronics into clothing. It centers around his daughter’s “Starry Night” high school graduation dress, which is the culmination of a lot of experimentation in finding the best way to do things. His daughter accented the dress with LEDs to produce a twinkling starfield effect, and a laser-cut RGB pendant to match.

While [Dave] is the president of Solarbotics and pitches some products in the process of writing it all up, the post is full of genuinely useful tips that were all learned though practical use and experimentation. Imagine how …read more

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Dirt Cheap VR Gun with Tracking for $15 of Added Hardware

Virtual reality doesn’t feel very real if your head is the only thing receiving the virtual treatment. For truly immersive experiences you must be able to use your body, and even interact with virtual props, in an intuitive way. For instance, in a first-person shooter you want to be able to hold the gun and use it just as you would in real reality. That’s exactly what [matthewhallberg] managed to do for just a few bucks.

This project is an attempt to develop a VR shooting demo and the associated hardware on a budget, complete with tracking so that the …read more

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Abusing a Cellphone Screen with Solenoids Posts High Score

This Raspberry Pi 2 with computer vision and two solenoid “fingers” was getting absurdly high scores on a mobile game as of late 2015, but only recently has [Kristian] finished fleshing the project out with detailed documentation.

Developed for a course in image analysis and computer vision, this project wasn’t really about cheating at a mobile game. It wasn’t even about a robotic interface to a smartphone screen; it was a platform for developing and demonstrating the image analysis theory he was learning, and the computer vision portion is no hack job. OpenCV was used as a foundation for accessing …read more

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Modified R/C Jet Cannon Spews Nerf, Slays Cardboard Tanks

[ajw61185] made a video overview of a radio-controlled A-10 jet modified to spew a hail of harmless Nerf balls as it strafes helpless cardboard cutouts of T-72 tanks on a bright, sunny day.

The firing assembly in the jet comes from a Nerf Rival Zeus Blaster, which is itself an interesting device. It uses two electric flywheels to launch soft foam balls – much like a pitching machine. With one flywheel running a little faster than the other, the trajectory can be modified. For example, a slight topspin gives the balls a longer and more stable flight path. Of course, …read more

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DIY Command Station for Kerbal Space Program is Overkill

We’ve seen custom controller mods for Kerbal Space Program before, but a group calling themselves the Makerforce went a step further with their design and build of the KSP “Overkill” Command Station, which has much more in common with a fancy standup arcade unit than a custom controller. Kerbal Space Program is a hit indie game that, among other things, simulates the challenges of spaceflight. Like most games, you use the mouse and keyboard for control but many fans find this too limiting. With the help of a software mod that exposes control and status information over hardware serial communications, …read more

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The Most Expensive VR Experiment You’ll See all Week

There isn’t a lot of detail to be found behind this short demo of robot-based physical feedback for VR, but the video (embedded below) demonstrates things well. It’s an experiment in generating force feedback for virtual objects using a Baxter robot and the HTC Vive. When the user presses against a wooden block in VR, the robot presses back which simulates the mass of the virtual object. Force feedback is one of these areas in which research is ongoing, and in a variety of different directions.

Like so many other things in life, nothing beats the real thing for actual physical feedback. Also, there’s …read more

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Open-Source Laser Cutter Software gets Major Update, New Features

The LaserWeb project recently released version 3, with many new features and improvements ready to give your laser cutter or engraver a serious boost in capabilities! On top of that, new 3-axis CNC support means that the door is open to having LaserWeb do for other CNC tools what it has already done for laser cutting and engraving.

LaserWeb3 supports different controllers and the machines they might be connected to – whether they are home-made systems, CNC frames equipped with laser diode emitters (such as retrofitted 3D printers), or one of those affordable blue-box 40W Chinese lasers with the proprietary …read more

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Baby Monitor Rebuild is also ESP8266 Audio Streaming How-To

[Sven337]’s rebuild of a cheap and terrible baby monitor isn’t super visual, but it has so much more going on than it first seems. It’s also a how-to for streaming audio via UDP over WiFi with a pair of ESP8266 units, and includes a frank sharing of things that went wrong in the process and how they were addressed. [Sven337] even experimented with a couple of different methods for real-time compression of the transmitted audio data, for no other reason than the sake of doing things as well as they can reasonably be done without adding parts or spending extra …read more

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Highlights From Robotic Shipwreck Exploration

OpenROV shared the results of their June 2016 underwater expedition to locate and robotically explore the wreck of the S.S. Tahoe, currently sitting at a depth of 150m in Lake Tahoe. Back in 1940 the ship was intentionally scuttled in shallow water, but unexpectedly slid to a much deeper depth. OpenROV used a modified version of their new Trident design to dive all the way down to the wreck and take a good look at things, streaming it over the internet in the process.

We previously covered the DIY research vessel that was designed and created as a floating base …read more

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