Serious Security: Rowhammer is back, but now it’s called SMASH
Simply put: reading from RAM in your program could write to RAM in someone else’s Continue reading Serious Security: Rowhammer is back, but now it’s called SMASH
Collaborate Disseminate
Simply put: reading from RAM in your program could write to RAM in someone else’s Continue reading Serious Security: Rowhammer is back, but now it’s called SMASH
When it comes to competitive fighting games, having the right controller in your hands can make the difference between victory and defeat. Many tournaments have strict rules around controllers for this very reason. [Akaki Kuumeri] has recently put together a custom controller, aimed at maximising performance in Super Smash Brothers: …read more
Continue reading Building A Smash Bros. Controller With Keyswitches
The bodily contortions from the upcoming game are nigh-impossible to replicate. That didn’t stop Martin Cochingo from doing it. Continue reading Watch This Guy Perfectly Recreate ‘Super Smash Bros. Ultimate’ Victory Animations
Technocatharsis at its finest. Continue reading This Is a Video of a Guy Methodically Smashing Phones in an Apple Store
Technocatharsis at its finest. Continue reading This Is a Video of a Guy Methodically Smashing Phones in an Apple Store
Super Smash Bros. Melee is a multiplayer fighting game released for the Nintendo GameCube in 2001. For the last decade and a half, it has become one of the premier fighting game eSports, and it is the reason Nintendo still makes a GameCube controller for the Wii U. Smash Melee has an intense following, and for years the idea of an AI that could beat top-tier players at Melee was inconceivable – the game was just far too complex, the strategies too demanding, and the tactics too hard.
[Dan] a.k.a. [AltF4] wasn’t satisfied that a computer couldn’t beat players at …read more