A 6502 with a Custom Language

The 6502 has a long history with hackers. The Apple computer (the one with no keyboard or even case) had a 6502. So did the Kim-1. [Dolo’s] version is a bit more refined, though. He started it a few years ago in response to one of our contests, but he’s been making improvements to it ever since. In particular, the custom programming language, Dflat, has many improvements lately, including true functions and high-resolution drawing.

The hardware has a CPU running at over 2.5 MHz, 44K of RAM, 16K of PROM, and 16K of video RAM. There’s plenty of I/O, including …read more

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This Weekend: Vintage Computer Festival West

Next weekend is the Vintage Computer Festival West, held at the Computer History Museum. Hackaday is once again proud to sponsor this event that brings together the people and hardware that drove the information revolution. [Bil Herd] and [Joshua Vasquez] will be on hand representing the Hackaday Crew.

This year’s talks show an impressive lineup of people. [Bil Herd] will be on stage with a collection of other engineers who secured Commodore’s place in history. The Computer History Museum has a very active restoration program for original computer hardware. Friend of Hackaday, [Ken Shirriff], has been working on a restoration …read more

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Dis-Integrated 6502 Running Programs; Acting Like Computer

[Eric Schlaepfer] tends to turn up to Maker Faire with projects you simply don’t want to miss. This year is no different. Twelve months ago we delighted in seeing his 6502 processor built from an enormous reel of discrete MOSFETs. At the time it was freshly built and running random code to happily blink the LEDs reflecting activity in the registers. This year he’s given that blinking meaning and is running real programs on his Monster 6502 processor.

A processor isn’t a computer until the peripherals are built up around it. He’s done that with a new board called the …read more

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A Touchscreen From 1982, That Could Kill With A Single Finger Press

Over the pond here in the UK we used to have a TV show called Tomorrow’s World, It was on once a week showing all the tech we would have been using in 10 years time (or so they said). In 1982 they ran with a story about a touch screen computer. Perhaps not what you would recognize today as a touchscreen but given the date and limited technology someone had come up with a novel idea for a touchscreen that worked sort of.

It was a normal CRT screen but around the edges where photodiodes pointing inwards as if …read more

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Fixing Bugs In A 37 Year Old Apple II Game

Emulators are a great way to reminisce about games and software from yesteryear. [Jorj Bauer] found himself doing just that back in 2002, when they decided to boot up Three Mile Island for the Apple II. It played well enough, but for some reason, crashed instantly if you happened to press the ‘7’ key. This was a problem — the game takes hours to play, and ‘7’ is the key for saving and restoring your progress. In 2002, [Jorj] was content to put up with this. But finally, enough was enough – [Jorj] set out to fix the bug in …read more

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The BASIC Issue With Retro Computers

If you are interested in how a computer works at the hardware grass-roots level, past all the hardware and software abstractions intended to make them easier to use, you can sometimes find yourself frustrated in your investigations. Desktop and laptop computers are black boxes both physically and figuratively, and microcontrollers have retreated into their packages behind all the built-in peripherals that make them into systems-on-chips.

Maybe you’d like to return to a time when this was not the case. In the 8-bit era your computer had very accessible components, a microprocessor, RAM, ROM, and I/O chips all hanging from an …read more

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