FatPiBoy: Respin Game Boy with a Pop-Out Controller

Have you ever found yourself wishing you had a clone of the Game Boy, except it was actually twice as wide, and instead of holding it in your hands you pop a tiny separate controller out of the middle and play it that way? No? Well, neither have we. But that didn’t stop [Christian Reinbacher] from designing and building exactly that, and by the looks of the finished product, we have to say he might be onto something.

To be fair, the charmingly-named FatPiBoy is not really meant to be played like the GameBoy of yesteryear. It’s more like a …read more

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Raspberry Pi Compute Module 3 in a GameBoy Original

[Kite] has been making custom PCBs for GameBoys for a long time. Long enough, in fact, that other people have used his work to build even more feature-rich GameBoy platforms. Unfortunately some of their work had stagnated, so [Kite] picked it up and completed a new project: a GameBoy that uses a Raspberry Pi running on his upgraded GameBoy PCB.

At its core the build uses a Raspberry Pi 3, but one that has been shrunk down to the shape of a memory module, known as the Compute Module 3. (We featured the original build by [inches] before, but [Kite] …read more

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LAMEBOY is Handheld Gaming on the ESP8266

We’ve had our eye on [davedarko’s] LAMEBOY project for a while now, a handheld setup in roughly the same form factor as the classic Nintendo Game Boy. It’s remarkable how approachable portable electronic design has become, and that’s really what makes this interesting. The design is beautiful, and the closer you look, the more respect you have for what [dave] is doing.

Right now his proof of concept has a 3D printed enclosure whose face is the printed circuit board. We love how the lower left corner of the PCB slips under a pocket in the case, which makes it …read more

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Yes, Of Couse Someone Shot the Eclipse on a Game Boy Camera

This one shouldn’t surprise us, but there is something particularly enjoyable about seeing the total eclipse of the Sun through a Game Boy camera.

The Game Boy got its camera accessory back in 1998 when CCD-based cameras with poor resolution were just becoming widely available to the public. This camera can capture 128×112 pixel images in the four value grey scale for which the handheld is so loved.

Having taken part in eclipse mania ourselves we can tell you that unless you did some serious research and prep for photographing the thing, this makes as much sense as pulling out …read more

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Using a Logic Analyzer to Generate Screenshots from a Game Boy

Wouldn’t you like to go back to a dead handheld and extract the proof of your 90s-era high scores? Of course you would.

[svendahlstrand] bought his first logic analyzer, a Logic 8 from Saleae and decided to play around with an old Game Boy. He opened up the handheld with a tri-point screwdriver and hooked six wires up to the LCD data bus, generating screen shots from the logged data. He got screens from Solomon’s Club, Mole Mania, Kid Dracula, and more.

The first few attempts were fraught with mishap as [sven] worked to figure out the settings of his …read more

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A Switched Game Boy Advance SP

After Nintendo’s wild success with the Wii U, Nintendo released it’s Nintendo Switch. The switch functions primarily as a home console, stagnantly connected to a display. However, Nintendo switched things up a bit: the Switch can be removed from its dock for standalone tablet-like use. But there’s a slight problem: when the Switch is in portable mode, it leaves behind a bleak and black box. What’s one to do? Worry not: [Alexander Blake] is here to save the day with a Game Boy Advance SP and an X-Acto knife.

After casually noting that the main control board of the Switch …read more

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Writing a New Game for the Game Boy Color

If you’re bored with the Game Boy Color’s offerings, it’s understandable: it’s been around for nearly 20 years, and doesn’t get a lot of new releases these days. [Antonio Niño Díaz] spent over a year coding a game for the GBC: µCity, a Sims City style game. He designed the graphics and even wrote his own music.

[Antonio] did all the programming in Assembly Language, creating modules for managing traffic and the power grid, building creation and destruction, as well as disaster simulations. He has extensive notes in his GitHub page detailing each module and describing how it all works …read more

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Game Boy Mod Uses Raspberry Pi Compute Module 3

[inches] wanted the power of a Raspberry Pi 3 in a form factor closer to the Pi Zero for a Game Boy mod. This led him to design a custom PCB to interface with one of the less popular items in the Raspberry Pi line: the Compute Module 3. A hardware comparison between the three platforms is available here.

After correcting some minor issues, it booted correctly on the first try. The final result is slightly larger than a Raspberry Pi Zero, but significantly smaller than the Raspberry Pi 3, and fits perfectly inside the Game Boy for a clean …read more

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HDMI Out on the Gameboy Advance

The Gameboy line of handheld systems from Nintendo have been wildly popular, but lack one major thing – a video output. This can be troublesome if you’d like to view the games on a bigger screen, for more comfortable gaming sessions or detail work like producing chiptunes. One option is to use the Gameboy Player for the Gamecube, however that system’s age means you’re out of luck if you want a crisp, clear picture on a modern digital display. Wouldn’t it be great if you could get HDMI output from a Gameboy Advance Instead?

When it comes to working with …read more

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There’s A Mew Underneath The Truck Next To The SS Anne

Before we dig into this, I need to spend a paragraph or two conveying the knowledge of a twelve-year-old in 1996. Of course, most Hackaday readers were twelve at least once, but we’re just going to do this anyway. The payoff? This is an arbitrary-code-execution virus for Pokemon, and maybe the most amazing Game Boy hack of all time.

In the first generation of Pokemon games, there is a spectacularly rare Pokemon. Mew, the 151st Pokemon, could learn every move in the game. It was a psychic type, which was overpowered in the first gen. You could not acquire a …read more

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