Art and Creepy Mechanisms

Latvian artist [Krists Pudzens] just put on a show in Sweden and sent us the video of his amazing kinetic sculpture. (Embedded below.) We found an arty-theory writeup of another exhibition of his to share, but we had so many technical questions that we had to write him back asking for details. And boy, did he answer.

In the video, a couple of animatronic faces watch you as crab-like rope-climber bots inch upwards and red wings flap in the background. There’s a lot of brilliant mechanisms here, and aside from whatever it all means, we just like to watch …read more

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Continuing The Dialog: “It’s Time Software People and Mechanical People Had a Talk”

A while back I wrote a piece titled, “It’s Time the Software People and Mechanical People Sat Down and Had a Talk“. It was mostly a reaction to what I believe to be a growing problem in the hacker community. Bad mechanical designs get passed on by what is essentially digital word of mouth. A sort of mythology grows around these bad designs, and they start to separate from science. Rather than combat this, people tend to defend them much like one would defend a favorite band or a painting. This comes out of various ignorance, which were covered in …read more

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It’s Time the Software People and Mechanical People Sat Down and Had a Talk.

With the advances in rapid prototyping, there’s been a huge influx of people in the physical realm of hacking. While my overall view of this development is positive, I’ve noticed a schism forming in the community. I’m going to have to call a group out. I think it stems from a fundamental refusal of software folks to change their ways of thinking to some of the real aspects of working in the physical realm, so-to-speak. The problem, I think, comes down to three things: dismissal of cost, favoring modularity over understanding, and a resulting insistence that there’s nothing to learn. …read more

Continue reading It’s Time the Software People and Mechanical People Sat Down and Had a Talk.