Out Of Band Update: Cobalt Strike 4.7.2

Cobalt Strike 4.7.2 is now available. This is an out of band update to fix a remote code execution vulnerability that is rooted in Java Swing but which can be exploited in Cobalt Strike. Remote Code Execution Vulnerability I’d like to start by giving credit to Rio Sherri (0x09AL) and Ruben Boonen (FuzzySec) from the […]

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Out Of Band Update: Cobalt Strike 4.7.1

Cobalt Strike 4.7.1 is now available. This is an out of band update to fix an issue discovered in the 4.7 release that was reported to be impacting users, and for which there was no workaround. We also took the opportunity to address a vulnerability that was reported shortly after the 4.7 release, along with […]

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Cobalt Strike 4.7: The 10th Anniversary Edition

Cobalt Strike 4.7 is now available. This release sees support for SOCKS5, new options to provide flexibility around how BOFs live in memory, updates to how Beacon sleeps and a number of other changes that have been requested by our users. We’ve also given the user interface a bit of a refresh (including support for […]

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Celebrating 10 Years of Cobalt Strike

Can you believe it? Cobalt Strike is 10 years old! Think back to the summer of 2012. The Olympics were taking place in London. CERN announced the discovery of a new particle. The Mars Rover, Curiosity, successfully landed on the red planet. And despite the numerous eschatological claims of the world ending by December, Raphael […]

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Arsenal Kit Update: Thread Stack Spoofing

As I mentioned in the recent Roadmap Update blog post, we are in the process of expanding the Cobalt Strike development team and ramping up our research activities so that we can release more tools outside of the core product release schedule. We’re also acutely aware of Cobalt Strike’s limitations when it comes to EDR […]

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There’s Another New Deputy in Town

Things are moving in the Cobalt Strike world…And they are moving… FAST. When I started my position with the Cobalt Strike team, I got to meet the team in person in the head office in Eden Prairie, Minnesota.I can’t say much yet, but the team has been cooking up some cool stuff coming into the […]

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Out Of Band Update: Cobalt Strike 4.6.1

Cobalt Strike 4.6.1 is now available. This is an out of band update to fix a few issues that were discovered in the 4.6 release that were reported to be impacting users and for which there was no workaround. This does not affect the 4.7 release, which is still on track to ship this summer. […]

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Cobalt Strike 4.6: The Line In The Sand

Cobalt Strike 4.6 is now available. As I mentioned in the recent Roadmap Update blog post, this isn’t a regular release, as it mostly focuses on security updates. There are also a couple of useful updates for users. A major release is planned for this summer, so this release lays the groundwork for the changes […]

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Building Upon a Strong Foundation

In the weeks ahead, Cobalt Strike 4.6 will go live and will be a minor foundational release before we move into our new development model. This release will be less about features and is more focused on bolstering security even further. This is all in preparation for a much bigger release later, which will also […]

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Cobalt Strike Roadmap Update

Historically, Raphael Mudge, the creator of Cobalt Strike, didn’t typically talk about the Cobalt Strike roadmap publicly. He preferred to play his cards close to his chest and only revealed the details about each release when it went live (and he didn’t give much warning about the release date, either). That was his way of […]

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