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Author Archives: Maya Posch

Gluing 8192 MCUs Together to Make a GPU

Posted on July 6, 2026 by Maya Posch

What do you get when you take 8,192 CH570 MCUs, put them on custom PCBs, and write firmware for this interconnected gaggle of cores? In the case of [bitluni]’s project, …read more Continue reading Gluing 8192 MCUs Together to Make a GPU→

Posted in cluster computing, Microcontrollers, RISC-V, RV32IMBC

Demonstrating LFP Battery Safety in Case of BMS Failure

Posted on July 5, 2026 by Maya Posch

Generally, LiFePO4 (LFP) batteries are quite safe and stable, but it’s still possible for something to go wrong, even something catastrophic, like the battery management system (BMS) developing a direct …read more Continue reading Demonstrating LFP Battery Safety in Case of BMS Failure→

Posted in Battery Hacks, ccertification, LiFePO4, PSA

Using Flatpak to Run a 1996 Version of the GIMP on Modern Linux

Posted on July 4, 2026 by Maya Posch

Although there’s probably no good reason to want to run image editing software from 1996 other than for nostalgia’s sake, if you ever wanted to run the GIMP version 0.54 …read more Continue reading Using Flatpak to Run a 1996 Version of the GIMP on Modern Linux→

Posted in gimp, linux hacks, retrocomputing

Warp Point: a Web Ring for Gaming Sites Built for 2026

Posted on July 4, 2026 by Maya Posch

At one point in time web rings were one of the best ways to find content on the World Wide Web — involving not just a directory of participating sites, …read more Continue reading Warp Point: a Web Ring for Gaming Sites Built for 2026→

Posted in games, internet hacks, web directory, webring

Settling the Debate on Soldered versus Crimped High-Current Connectors

Posted on July 3, 2026 by Maya Posch

For some reason there’s heated debate around the topic of whether high current carrying wiring ought to use crimped or soldered connections, even though the industry standard is to crimp …read more Continue reading Settling the Debate on Soldered versus Crimped High-Current Connectors→

Posted in crimping, high current, Science, soldering

Godot’s New Contributing Policy Adds Barriers for AI Slop

Posted on July 3, 2026 by Maya Posch

Like so many large and popular open source projects these days, the Godot game engine struggles with an influx of pull requests. The situation has become increasingly dire due to …read more Continue reading Godot’s New Contributing Policy Adds Barriers for AI Slop→

Posted in Artificial Intelligence, godot, News, open-source, vibecoding

Porting The Legend of Zelda: Twilight Princess to the 3DS

Posted on July 3, 2026 by Maya Posch

After the Nintendo 3DS saw various Nintendo 64-era titles like Super Mario 64, Ocarina of Time and Majora’s Mask ported to it, there was a lot of speculation that the GameCube/Wii title of Twilight …read more Continue reading Porting The Legend of Zelda: Twilight Princess to the 3DS→

Posted in games, Nintendo DS Hacks, nintendo hacks | Tagged Nintendo 3DS

Sony to End Physical PlayStation Disc Production in 2028

Posted on July 2, 2026 by Maya Posch

Sony has just announced on their PlayStation blog that they will stop the production of game discs starting January 2028. This effectively means a shift away from physical media to …read more Continue reading Sony to End Physical PlayStation Disc Production in 2028→

Posted in Blu-ray, games, Physical Media, playstation hacks, Sony Playstation

Trying Out Viewer Suggestions for Levitation on an Induction Cooker

Posted on July 2, 2026 by Maya Posch

Doing something once is fun, but if you get interesting feedback from viewers on how to make things even more fun, you can only follow all of these instructions and …read more Continue reading Trying Out Viewer Suggestions for Levitation on an Induction Cooker→

Posted in levitation, Lorentz force, Science

Engineering Micro-Submarines to Replace Fish

Posted on July 1, 2026 by Maya Posch

Everybody loves aquariums. There’s something soothing about watching the lil’ critters inside them swimming, crawling and wriggling about. But at the same time few people are up to the task …read more Continue reading Engineering Micro-Submarines to Replace Fish→

Posted in Aquarium, boids, fish, robots hacks

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