Universal Robots Vision-Based LEGO Stacker

[Thomas Kølbæk Jespersen] and his classmates at Aalborg University’s Robot Vision course used MATLAB code and URscript to program a Universal Robots UR5 to stack up Duplo bricks. The Duplo bricks are stacked into low-fi Simpsons characters — yellow for Homer’s head, white for his shirt, and blue for his pants, for example.

The bricks are scattered randomly on a nearby table, while a camera mounted above the table scans the bricks and assists in determining the location, color, and orientation of the elements. This involves blob analysis which helps the computer decide what pixel is part of a brick …read more

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Quality Assurance Through FPGA

[Claire Chen] and [Mark Zhao], students in [Bruce Land]’s ECE5760 class at Cornell, created a project aimed at the manufacturing sector: quality-checking manufactured products automatically by visually scanning a bunch of them and processing the pixels one at a time. Ordinarily, the time when the widget comes off the line is when you have to bring in actual people to inspect. This project uses morphological image processing to like dilation and erosion to look for flaws.

[Claire] and [Mark] created a simulated manufacturing line with a servo-driven belt that brings a series of Spree candies into the range of a …read more

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The Monolith Brings the Boom to Maker Faire

[Ross Fish], [Darcy Neal], [Ben Davis], and [Paul Stoffregen] created “the Monolith”, an interactive synth sculpture designed to showcase capabilities of the Teensy 3.6 microcontroller.

The Monolith consists of a clear acrylic box covered in LED-lit arcade buttons. The forty buttons in front serve as an 8-step sequencer with five different voices, while touch sensors on the left and right panels serve as a polyphonic arpeggiator and preset controller, respectively.

In order to control all of those buttons, the team designed breakout boards equipped with a port expander, 16-channel PWM driver chip, and N-channel MOSFETs allowing the entire synth to …read more

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Visual Scanner Turns Obstacles into Braille

This interesting project out of MIT aims to use technology to help visually impaired people navigate through the use of a haptic feedback belt, chest-mounted sensors, and a braille display.

The belt consists of a vibration motors controlled by what appears to be a Raspberry Pi (for the prototype anyway) with a distance sensor and camera connected as well. The core algorithm is designed to take input from the camera and distance sensors to compute the distance to obstacles, and to buzz the right motor to alert the user — fairly expected stuff. However, the project has a higher goal: …read more

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Controlling a Moog Werkstatt with a Capacitive Touch Jankó Keyboard

[Ben Bradley], a member of Freeside Atlanta, built a capacitive touch Jankó keyboard for the Georgia Tech Moog Hackathon. Jankó Keyboards are a 19th-Century attempt to add a more compact piano keyboard. There are three times as many keys as a traditional piano but arranged vertically for (supposedly) greater convenience while playing–an entire octave can be covered with one hand. But yeah, it never caught on.

[Ben]’s project consists of a series of brass plates wired to capacitive touch breakout boards from Adafruit, one for each of the Arduino Mega clone’s four I2C addresses. When a key is touched, the …read more

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Simulating VR Obstacles with Wheelchair Brakes

[Joey Campbell] is studying for his PhD at the Bristol Interaction and Graphics Lab, focusing on the interplay between real and virtual objects within the realm of exergaming–“gamercising” where physical motion and effort drives the game. The goal is to make the physical effort seem to correspond with what’s seen on the headset.

[Joey] set up a test rig where an exercise bike’s gears were adjusted based on the terrain encountered, seeking to find out if that realism inspired a greater feeling of immersion. He also provided some test subjects a HUD with their heart rate and other stats, to …read more

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Shoot Video in 26 Different Directions

[Mark Mullins] is working on a project called Quamera: a camera that takes video in every direction simultaneously, creating realtime 3D environments on the fly.

[Mark] is using 26 Arducams, arranging them in a rhombicuboctahedron configuration, which consists of three rings of 8 cameras with each ring controlled by a Beaglebone; the top and bottom rings are angled at 45 degrees, while the center ring looks straight out. The top and bottom cameras are controlled by a fourth Beaglebone, which also serves to communicate with the Nvidia Jetson TX1 that runs everything. Together, these cameras can see in all directions …read more

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Interview: Francesco de Comité Makes Math Visually Awesome

Francesco de Comité is an Associate Professor in Computer Science at the University of Sciences in Lille, France, where he researches the 2D and 3D representation of mathematical concepts and objects. He’s presented papers on a variety of topics including anamorphoses, experiments in circle packing, and Dupin cyclides. His current project involves modeling and 3D printing sea shells. He’ll be presenting a paper on the topic at Bridges Conference in July. You can find his projects on Flickr as well as on Shapeways.

Hackaday: One of your recent projects involves creating fractal patterns and warping them into biologically-correct sea shell …read more

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Hacking an External Mic Port onto a Camera

A sub-$100 camera competing in the 4K market, the Akaso EK7000 has a few features typical for the range: wifi, 12MP photos at 30 frames per second, and the like. [Foxx D’Gamma] wanted to add an external mic jack to his camera, replacing the internal mic, which featured poor sound pickup due to being buried in the heart of the camera. [Foxx] spent a considerable amount of effort getting the enclosure apart, working gingerly to avoid damaging the display’s ribbon cable, which can’t be disconnected. He also had to deal with the button covers falling out when the case was …read more

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Re-Creating the Apollo DSKY’s Display

Apollo astronauts used the DSKY (Display-Keyboard) to interact with the flight computer with a series of 2-digit codes punched into a numeric keypad. Above the keyboard was a high voltage electroluminescent (EL) display whose segments were driven by electromechanical relays; old-ass technology not seen in operation in decades.

[Fran Blanche] is working to re-create the DSKY’s display, and is raising funds to make her first prototype. She was actually able to go dismantle a real DSKY at the Smithsonian, and this drove her desire to re-create the DSKY’s unusual display.

As [Fran] points out in her video, cinematic re-creations typically …read more

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