Sega’s New ‘Crazy Taxi’ Game Is an Anti-Uber, Anti Self-Driving Cars Screed
New iOS and Android game gives voice to disgruntled taxi drivers. Continue reading Sega’s New ‘Crazy Taxi’ Game Is an Anti-Uber, Anti Self-Driving Cars Screed
Collaborate Disseminate
New iOS and Android game gives voice to disgruntled taxi drivers. Continue reading Sega’s New ‘Crazy Taxi’ Game Is an Anti-Uber, Anti Self-Driving Cars Screed
What if the Game Gear had been a console system? [Bentika] answered that question by building a consolized version of this classic handheld. For those not in the know when it comes to 1980s Sega consoles, the Game Gear is technically very similar to the Master System. In fact, the Game Gear can even play Master System games with a third-party adapter. However, the reverse isn’t the case as the screen aspect ratios were different and the Game Gear had a larger palette, which meant the Master System wasn’t compatible with Game Gear titles.
Sega’s decision to omit an AV …read more
[EvilTim] dug deep into a classic system to finally give the Game Gear a proper video output. The Game Gear was Sega’s answer to Nintendo’s Gameboy. Rushed to market, the Game Gear reused much of the hardware from the very popular Master System Console. The hardware wasn’t quite identical though – especially the cartridge slot. You couldn’t play Game Gear games on a Master System, and the game gear lacked an AV output, which meant gamers were stuck playing on a small fluorescent backlit LCD screen.
[EvilTim] wanted to play some of those retro titles on a regular TV using …read more
Developer Vision Scape produced a playable demo for Sega, which was later found in an Xbox dev kit. Continue reading Here’s the Sad Story of Sonic the Hedgehog’s Lost Xbox Hoverboard Game
Developer Vision Scape produced a playable demo for Sega, which was later found in an Xbox dev kit. Continue reading Here’s the Sad Story of Sonic the Hedgehog’s Lost Xbox Hoverboard Game
GameWorks was a Hollywood-powered barcade so glamorous, Carmen Elektra hosted its launch. Continue reading That Time Steven Spielberg and Sega Built the Arcade of Your Dreams
Third-party developers weren’t always quite so revered in the video game industry, but a pair of legal decisions helped them earn their place at the table. Continue reading How Third-Party Game Devs Reverse-Engineered Their Way Onto Your Consoles (and Into Your Heart)
If you were a keen console gamer at the end of the 1990s, the chances are you lusted after a Sega Dreamcast. Here was a console that promised to be like no other, a compact machine with built-in PowerVR 3D acceleration (heavy stuff back then!), the ability to run Windows CE in some form, and for the first time, built-in Internet connectivity. Games would no longer be plastic cartridges as they had been on previous Sega consoles, instead they would come on a proprietary DVD-like Sega disc format.
It was a shame then that the Dreamcast never really succeeded in …read more
Continue reading Surfing Like It’s 1998, The Dreamcast’s Still Got It!
If you were a child of the late 1980s or early 1990s, the chances are you’ll be in either the Super Nintendo or the Sega Genesis/Mega Drive camp. Other 16-bit games consoles existed, but these were the ones that mattered! The extra power of the Nintendo’s souped-up 16-bit 6502 derivative or the Sega’s 68000 delivered a gaming experience that, while it might not have been quite what you’d have found in arcades of the day, was at least close enough that you could pretend it was.
The distinctive sound of consoles from that era has gained a significant following …read more
Continue reading Sega Genesis Chiptunes Player Uses Original Chips
The first promising glimpses of the Virtual Boy. Continue reading See All the Sights, Sounds, and Mustaches of E3 1995