PlayStation Classic Hacked Live on Stream

When Sony announced they planned to release their own classic/mini/plug-n-play system this year, many fans were filled with excitement at the chance to relive countless classic games from the 90s. However, once the actual list of titles were made public that excitement faded as reality set in. So many favorites like Crash Bandicoot and Spyro the Dragon were left off the final PlayStation Classic list, no doubt due to the complexity of licensing agreements. That will all soon change now that [YifanLu] cracked the PlayStation Classic live on a Twitch stream thus laying the ground work for swapping-in a “more …read more

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How the Sony PlayStation Was Hacked

Playgrounds were the comment sections of their day. Every weekday from exactly 1:17 PM until 1:43 PM there were swings to be swung, rumors to be spread, and debates to be settled by whomever was the loudest (some things never change). Allegiances were formed and battle lines were drawn based solely on what video game console you supported. It was this playground system that perpetuated the urban myths of the time.

For PlayStation fans there was the myth that you could save Aerith from her fate in Final Fantasy VII if you just cast the right spell, or the secret …read more

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Even the PlayStation 2 Can’t Escape Java

Love it or hate it, you can’t deny that Java has a pretty impressive track record in terms of supported platforms. Available on everything from flip phones to DVD players, not to mention computers, Oracle once famously claimed that Java runs on three billion devices. An estimate that, in truth, is probably on the low side at this point. Especially when [Michael Kohn] keeps figuring out how to run it on increasingly esoteric devices.

[Michael] writes in to tell us that he’s added support for the PlayStation 2 console to Java Grinder, his software for taking Java code and turning …read more

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Bluetooth Photo Booth Gets Vetting at Wedding

With just two weeks to go before his friends’ wedding, [gistnoesis] built a well-featured robotic photo booth. Using a Bluetooth PS3 controller, guests could move the camera around, take a picture, style it in one of several ways (or not), and print it out with a single button press.

The camera is mounted on a DIY 2-axis gimbal made from extruded aluminium and 3D-printed parts. It can be moved left/right with one joystick, and up/down with the other. [gistnoesis] set up a four-panel split-screen display that shows the live feed from the camera and a diagram for the controls. The …read more

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PS Vita Hacked To Accept Micro SD Instead Of Costly Memory Cards

Sony loves to have control of their own media formats: Beta, DAT, Minidisc, MemoryStick, Universal Media Disc, MemoryStick Micro, and more. When they released the PS Vita they used a format that was similar in shape to SD but not compatible. The higher capacity ones can be quite costly, However [thesixthaxis] Report there is a PS Vista Micro SD hack on the way.

PS Vita hacker [Yifan Lu]’s adapter replaces the 3G modem, allowing end users to plug a MicroSD card in its place.  And this means using standard MicroSD memory cards instead of Sony’s overpriced proprietary memory. This is …read more

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The Nintendo PlayStation: Finally Working

The Nintendo PlayStation is not a misnomer. Before the PS1, Sony teamed up with Nintendo to produce a video game console that used CD-ROMs as a distribution platform. These plans fell through, Sony went on to design the PS1, Nintendo the N64, but a few prototype ‘Nintendo PlayStations’ made it out into the wild. One of these unbelievably rare consoles was shipped to a company that eventually went into bankruptcy. The console was found when the contents of an office building were put up for auction, and last year, [Ben Heck] tore it apart.

It’s taken a year, but now …read more

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Reverse Engineering the Sony PocketStation

[Robson Couto] never actually owned a PlayStation in his youth, but that doesn’t mean he can’t have a later in life renaissance. In particular a Japan only accessory called the PocketStation caught his interest.

The item in question resided in the PlayStation’s memory card slot. It’s purpose was to add additional functionality to games and hopefully sell itself. Like the PokeWalker, Kinect, etc. It’s an age old tactic but the PocketStation had some interesting stuff going on (translated).

The biggest was its processor. Despite having a pathetic 32×32 mono screen, it hosted the same processor as the GameBoy Advance. Having …read more

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Tearing Apart The Nintendo PlayStation

The mid 90s were a weird time for video game hardware. There were devices that could play videos from compact disks. Those never caught on. Virtual reality was the next big thing. That never caught on. The Sony PlayStation was originally an add-on for the Super Nintendo. That never caught on, but a few prototype units were produced. One of these prototype ‘Nintendo Playstations’ was shipped to a company that went into bankruptcy. Eventually, the assets of this company were put up for auction, and this unbelievably rare game console was bought by [Terry Diebold] for $75.

[Terry] allowed [Ben …read more

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Cheating at Video Games: Arduino Edition

[Javier] has put in his time playing Final Fantasy X. In the game, there’s a challenge where you have to dodge 200 consecutive lightning strikes by pressing a button at just the right time. [Javier] did this once, but when he bought a new PS Vita handheld, he wanted the reward but couldn’t bear the drudgery of pressing X when the screen lights up 200 times.

So he did what anyone would do: hooked up a light-dependent resistor to an Arduino and rubber-banded a servo to press the X button for him. It’s a simple circuit and a beautiful quick …read more

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