Is it possible to send data from an open-source program but make it impossible for a user with source code to do the same?

If I want to store a global scoreboard for a game running locally on the user’s computer and I want to make sure that all the requests coming to the server are really generated by the game and not spoofed by the users, is there anything th… Continue reading Is it possible to send data from an open-source program but make it impossible for a user with source code to do the same?